CURRENT POSITION
3D GENERALIST AT 3DEXCITE
Automotive visuals & ALL-ROUND Marketing ASSETS
[Sep 2015 - Jun 2019] Bachelor’s degree, Digital Arts and Entertainment, Howest, 3D Production and VFX, magna cum laude
[Feb 2019 - Jun 2019] 3D Generalist at 3DEXCITE, internship
[Sep 2019 - present] full-time 3D Generalist at 3DEXCITE
[Sep 2020 - present] 3DEXPERIENCE platform Pioneer at 3DEXCITE
CURRENT TASKS
Scene setup (Deltagen, Unreal Engine & 3DEXPERIENCE Platform)
Modeling (Maya)
Texturing
Lighting (HDR Light Studio)
Compositing (Photoshop, Nuke and After Effects)
Rendering (Stellar)
Project management / supervising
Internship mentorship
Client communication and presentations
Logo design & mood boards (Photoshop and Illustrator)
Education
Economics - Mathematics
RHIZO LYCEUM OLV VLAANDEREN
2009 - 2015
General Secondary Education (ASO), Kortrijk (BE)
3D PRODUCTION & VFX
DIGITAL ARTS AND ENTERTAINMENT
2015 - 2019
Bachelor’s degree, Howest, The Level, Kortrijk (BE)
Work Experience
CREATIVE CONSPIRACY
AROUND MEDIA
THE COLLECTIVE
3DEXCITE
Animation Studio
Architectural Visuals
Howest - Volkswagen
Automotive Visuals
JAN 2018 - FEB 2018
3D Generalist, Student Job, Ghent (BE)
3D modeling, scene blocking, digital sculpting and retopologizing
(Modo and ZBrush)
JUL 2018 - AUG 2018
3D Generalist, Student Job, Ghent (BE)
3D modeling (from CAD ground plans), compositing, unwrapping, texturing, retopologizing (CAD data), color grading and mood boards
(3dsMax (VRay), After Effects and Photoshop)
SEP 2018 - JAN 2019
Multidisciplinary Project, Hangar K, Kortrijk (BE)
3D modeling, compositing, unwrapping, texturing, lighting, color grading, mood boards, simulations (fx), photography and film, event setup and project management
(Maya (Arnold), Houdini, Photoshop, Lightroom, After Effects, Media Encoder, Unreal Engine, Arkeos Pro and Holovice Software)
FEB 2019 - JUN 2019
Internship, Dassault Systemes, Vilvoorde (BE)
3D modeling, compositing, unwrapping, texturing, lighting, rendering, color grading, mood boards, research, material scanning and simulations (fx)
(Deltagen (Stellar, HDRLightStudio, DeadlineMonitor), 3DEXPERIENCE Platform, Maya, Photoshop, Nuke, After Effects, Media Encoder and Unreal Engine)
Soft Skills
KNOWLEGDE
Languages
C++ [Microsoft Visual Studio]: a level of Super Mario Bros 1985 - Java Script [Processing]: basic exercises, games and animations - VBA [Microsoft Excel]: automation of export processes - MAXScript [Autodesk 3dsMax]: low and high poly exporter to Substance Painter - Python [Autodesk Maya]: extensive lighting and render tool for Arnold - Native Dutch (LP Level 4-5): native tongue - Professional Working English (LP Level 3-4): 4 years of study - Limited Working French (LP Level 2-3): 8 years of study - Elementary German (LP Level 1-2): 1 year of study - Elementary Spanish (LP Level 0-1): 1 year of study
Software
Autodesk Autocad: 2D drawing, 3D modeling, basic materials and rendering - Autodesk 3dsMax: 3D modeling (based on reference, artwork and CAD ground plans), unwrapping, retopologizing, texturing, animating, fx, lighting, scripting and rendering - Autodesk Maya: 3D modeling, unwrapping, texturing, animating, fx, lighting, rigging, scripting and rendering - Autodesk Fusion 360: 3D modeling - Adobe After Effects: compositing, 3D tracking, animations, transitions, keying and color grading - Adobe Audition: speech enhancement - Adobe Illustrator: curriculum vitae, portfolio, logo design, mood board and icons - Adobe Premiere: compositing and color grading - Adobe Photoshop: compositing (with layercomps), photo editing, (tillable) textures, (matte) painting, custom brushes and GIFS - Adobe Lightroom: photo editing - Adobe Media Encoder: exporting video and sequences - SideFX Houdini: procedural modeling, destruction, hair, particles, fluids, smoke, grains, grow effect, basic materials, lighting and rendering - ZBrush: sculpting, polypainting, custom brushes, lighting, retopologizing and rendering - Blackmagic Fusion: 2D, 2.5D and 3D compositing, keying, tracking, particles, color grading and project mapping - Nuke: compositing and color grading - PF Track: 3D tracking - Sony Vegas: compositing, transitions and color grading - Substance Painter: texturing and rendering - Unreal Engine: camera animation and texturing - Deltagen: texturing, unwrapping, tessellating, lighting and rendering - HDR Light Studio: lighting - Deadline Monitor: render job monitoring - 3DEXPERIENCE Platform: material creation, lighting and experience creation - Modo: retopologizing and blockout scenes based on artwork - VPT: projection mapping - Holovice software: visualizing on the Holovice device - Arkeos Pro: visualizing on LED panels
Plugins
Autodesk 3dsMax: Rayfire and Particle Flow - Autodesk Maya: Xgen, nHair, nCloth, Bifrost, MASH, BOSS and ALShaders - Adobe After Effects: Duik Bassel and Trapcode Particular - Deltagen: HDR Light Studio and Deadline Monitor
RENDER ENGINES
Autodesk 3dsMax: Mental Ray, VRay and Arnold - Autodesk Maya: Arnold - ZBrush: BPR render - SideFX Houdini: Mantra - Deltagen: Look and Stellar - 3DEXPERIENCE Platform: Stellar and Iray
Honorable mentions
THE ROOKIES DRAFT SELECTION
ROOKIES AWARDS 2018
Placed in the Draft Selection of The Rookies Awards 2018.
RISING SUN PICTURES EDU
ROOKIES AWARDS 2019
Selected as a “Education Scholarships - Rising Sun Pictures Education” - finalist.
LOST BOYS, SCHOOL OF VFX, EDU
ROOKIES AWARDS 2019
Selected as a “Education Scholarships - Lost Boys, School of VFX” - finalist.
INDUSTRIAL LIGHT & MAGIC
ILM JEDI ACADEMY 2019
Selected as a finalist of the ILM Jedi Academy 2019 and attended the Assessment Day in London.
Partnerships
Volkswagen
HOWEST - The Collective
Partnership between Howest and Volkswagen for a multidisciplinary project about automotive design and transport of the future.
4U-RENTING
LED PANELS
Partnership with 4U-Renting to visualize animated letters. This was arranged and made by me and used in a presentation of The Collective project for Howest and Volkswagen.
HOLOVICE
DSEE.LAB 65H HOLOGRAPHIC FAN
Partnership with Soulmade Company to visualize an animated human A.I. representation. This was arranged and made by me and used in a presentation of The Collective project for Howest and Volkswagen.