WWII Low Poly Assets - Beach Drone Shot (Tracking)

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D-DAY

KEYING AND TRACKING

DESCRIPTION

With this project I had the challenge to change the scene and feeling of a drone shot by tracking and adding 3D objects/matte painting(s) to the scene. I tried to create a scenery similar to how the Atlantic Wall would look like during WWII. So, I made several props, in low poly (saves time in modeling and the lower poly count is fine as less detail is needed because objects are mostly seen from far away), fitting in the WWII setting. Tracking was done in PFTrack, compositing in Blackmagic Fusion, texturing in Substance Painter, modeling in 3ds Max and rendering in Maya with Arnold. Asset renders rendered in Substance Painter (IRay). Take a look at the making of video too, the final shot is actually made of many layers - a lot more than you might initially think.


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VIDEOS


BREAKDOWN


SOFTWARE USED

AUTODESK 3DSMAX - AUTODESK MAYA (ARNOLD) - ADOBE AFTER EFFECTS - BLACKMAGIC DESIGN FUSION - SUBSTANCE PAINTER - PFTRACK