Marty McFly - Action Figure

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Let’s GO BACK TO THE FUTURE

SCULPTING

DESCRIPTION

Based on Marty McFly, a full person sculpt with clothes and props. The result is more of an action figure than a real life person due to the style of sculpt and choice in texture sizes. Initially, I was aiming for a realistic style, but this would be quite a challenge for a first full body sculpt. Everything, except for the hoverboard which was made in 3ds Max, was sculpted in ZBrush and exported via GoZ-plugin along with normal, texture and uv maps to Maya in which I have textured and made the hair with XGen. Finally it was rendered in Arnold.


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IMAGES & BREAKDOWN


SOFTWARE USED

ZBRUSH - AUTODESK MAYA (ARNOLD, XGEN) - AUTODESK 3DSMAX - ADOBE PHOTOSHOP